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Supporting other GMs: Be the “training wheels”
You can share in some of the GMing duties to make it easier on other GMs–but be careful you don’t overstep your bounds.
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Boxed Text: Blightooze at Freeham
A strange, fungus-like substance that PCs may encounter on plants stricken with a necrotic blight.
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Run and play mock encounters
If you’re not sure how a particular game mechanic works, take the pressure off by practicing it outside of your normal session.
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Boxed Text: Wayshrine at Freeham
Heading out into the farmland around town, the party encounters a small wayshrine.
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Supporting other GMs: Read the book and write references
Nothing shows buy-in to a new campaign than buying and (more importantly) reading the core rulebook. And writing quick references helps both you and the rest of the table.
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Boxed Text: Legend Lore of Minathrin
A vision of an ancient village caught in a senseless war
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Supporting other GMs: Be enthusiastic (or at least engaged)
Sometimes, supporting another GM’s game can be as simple as making some choices when analysis paralysis sets in at the table.
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Boxed Text: Ruins of Minathrin
The ruins of an ancient village lies nestled in a dark, dangerous forest.
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Supporting other Gamemasters (as a GM)
The cure to being the “forever DM” is letting other people run games in their own voice and style. How do we help encourage that?
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Boxed Text: Descent into the Damycian Underdark
The party presses onward, entering a massive set of stone doors and descending into an isolated section of underdark.
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